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Kudo Documentation

Everything you need to architect pipelines, generate assets, and compose scenes.

Getting Started

Your first steps in Kudo Studio. Learn the philosophy, the layout, and create your very first node-based 3D scene.

Node Engine & Materials

Node Reference

Visual dictionary of all nodes: Math, Logic, AI Generation, and Utility.

Parametric Generation

Learn non-destructive pipelines and branching logic workflows.

Kudo Shader Graph

Design physically based materials and integrate AI-generated textures.

Game Logic & Scripting

Scripting API

Extend the engine, automate workflows, and access the lifecycle API.

Game Logic Engine

Create interactive mechanics, triggers, and physics events.

3D Viewport

Practical guides: setup physics, UI creation, and logic events.

Processing & Animation

Optimization & Retopology

Prepare assets for production, decimate meshes, and auto-generate UVs.

Auto-Rigger & Animation

Instantly rig static humanoid meshes and apply animations with zero manual bone placement.