Kudo Documentation
Everything you need to architect pipelines, generate assets, and compose scenes.
Getting Started
Your first steps in Kudo Studio. Learn the philosophy, the layout, and create your very first node-based 3D scene.
Node Engine & Materials
Node Reference
Visual dictionary of all nodes: Math, Logic, AI Generation, and Utility.
Parametric Generation
Learn non-destructive pipelines and branching logic workflows.
Kudo Shader Graph
Design physically based materials and integrate AI-generated textures.
Game Logic & Scripting
Scripting API
Extend the engine, automate workflows, and access the lifecycle API.
Game Logic Engine
Create interactive mechanics, triggers, and physics events.
3D Viewport
Practical guides: setup physics, UI creation, and logic events.
Processing & Animation
Optimization & Retopology
Prepare assets for production, decimate meshes, and auto-generate UVs.
Auto-Rigger & Animation
Instantly rig static humanoid meshes and apply animations with zero manual bone placement.